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Imperial Lates Online: Wellbeing

26 October - 1 November

Explore how science is helping us understand and improve our mental and physical health.

Catch up with recordings of the week's events and discover more content, including playlists, podcasts and videos. From fitness video games to the emotional toll that COVID and climate change are placing on the next generation, we explored how science is helping us understand the negative influences on our wellbeing, and embrace what is truly good for us. 

  • Discover whether computer games can work harder to make us fitter and improve our physical health
  • Create your own abstract expressionist cityscapes and explore how the world around us affects our wellbeing with a unique drawing class hosted by artist Daksha Patel and researcher Rhiannon Thompson
  • For Black History Month, look at the technological and social support available for young black men dealing with mental illness
  • Join us for a panel discussion with psychologists, psychiatrists and digital health experts to help us build a survival kit for winter wellbeing. 
  • How does sleep affect our wellbeing? You asked our sleep scientists all your questions in our Reddit AMA. 

Imperial Lates Online are most suitable for over 18s.

Through a series of conversations and collaborative writing, Dan - Imperial's poet-in-residence - and Manjula have created three interconnected poems. Why not make your own connected poem?

Three Chemically Connected Poems

Through a series of conversations and collaborative writing, Dan - Imperial's poet-in-residence - and Manjula have created three interconnected poems. These explore Manjula's research interest in recyclable polymers and come to centre around the idea of ongoing connections and cycles. In this meditative piece we explore our connections with ourselves, each other and the planet. The poem also contains extracts read by Manjula in Sinhalese. Why not make your own connected poem?

Quell, developed by Imperial Masters students, aims to remove barriers to exercise. Users can get fit while fighting their way through an exciting fantasy world.

Quell

Students from Imperial College London have developed a video game to help players get fit as they take on opponents in a fantasy world.  Quell aims to remove barriers to exercise. Users can get fit while fighting their way through an exciting fantasy world and feel real impact with every punch through a lightweight, portable wearable. 

Read more about how this video game helps players get fit

Wellbeing playlist

HeadphonesHave a listen to the playlist we've put together on Wellbeing! Suggest your own songs to add to this Spotify playlist using #ImperialLates on Twitter.

Play now

Podcast playback

Take a coffee break and tune in to some of our favourite excerpts from the Imperial Podcast.

How the climate crisis affects mental wellbeing

Measuring Britain’s intelligence and mental health

Digital options for mental health help