Lois Liow with her winning project

Design Engineering Selected Innovation REcognition (DESIRE)

 

For modules where there is a design engineering output in the form of significant coursework, a module leader or delegated representative selects one item of output for the Design Engineering Selected Innovation REcognition (DESIRE). This is a prestigious award within the School, and something that all students will, we hope, aspire to win on a few occasions throughout their degree. DESIRE selected works need not necessarily be associated with the top mark or grade scoring project, and can be awarded to a group or individual.

We expect DESIRE to become a badge of honour for Design Engineers. Congratulations to all the winners!

 

Prizes for 2020/2021

DE1 Design Engineering Futures

WINNING STUDENT-GROUP Alfie Mcmeeking; Andy Ferdinand; Shafae Ali; Judith Weill; Premal Gadhia

PROJECT TITLE Reality – the Future of Footwear

STATEMENT FROM MODULE LEADER

This is a hugely impressive project. It excellently combines a creative and innovative response to the global environmental impact of shoes with very thorough and exciting exploration, not just of one, but a number of areas of development which are very plausible in the shoe futures roadmap. The team have consistently gone the extra mile with the work and added excellent value to the individual concepts. The project demonstrates exceptional engineering design development and embodiments, involving rigorous research, product development and evaluation

Footwear

WINNING STUDENT-GROUP

Noor Ali; Rhiannon Beddoe; Anais Engelmann; Oscar Jones; Coline Ritz

PROJECT TITLE

[EM]POWER - Future decentralised energy systems to alleviate urban poverty

Future 2

BRIEF STATEMENT FROM MODULE LEADER

The group proposed a very interesting and meaningful topic to tackle the future poverty problems through a decentralised community energy system. The project has great originality and was executed excellently, with outstanding and innovative system design and strong engineering design development process. The results are comprehensive, and the analysis and evaluation are exceptionally insightful.

DE1 Human Centred Design Engineering

STATEMENT FROM MODULE LEADER

Human Centred Design Engineering focuses on designing solutions and experiences that resonate with their end users and fit into a wider socio-cultural, technological and business context. This year, 30 teams imagined, prototyped and tested design concepts around the topic of wellbeing. The three winning teams - Hebe, Breathe and PortaPens – produced strong design outcomes through a rich set of user-centred design methods and a rigourous process.

 

WINNING GROUP 1

Team members: Laura Bastos, Eva Brazier, Joe Johnson

PROJECT TITLE Hebe: a unique combination of a skipping rope, resistance band and dumbbells to diversify older adults exercise routines.

Hebefinal

 

 

Cardio, strength and flexibility are the three pillars for a balanced and active lifestyle. Most older adults focus on only one, often neglecting strength and flexibility. Prevent and reverse the effects of ageing with Hebe, an inclusive multifunctional and app-enabled skipping rope that guides the user through the 3 types of exercise.

 

WINNING GROUP 2

Team members: Harris Mier, Lily Owuye, Shangyun Shi

PROJECT TITLE

Breathe: A smart desktop device that promotes well-being through controlled breathing and guided meditation

2

Covid-19 forced many people into a new remote working routine, for which they were unprepared. Our inquiry showed that users had a strong association between their usual office and work, but also an association between home and rest. This subconscious association meant user's remote working days are driven by time consuming non-important habits that take a toll on their productivity but, more crucially, on their physical and mental well-being, primarily through stress and the generation of Cortisol, otherwise known as the stress hormone.

Our concept, differentiated to the surrounding market by accessibility and affordability, aims to reduce this negative impact of remote work with a desktop device that prompts users to take regular constructive breaks from work to participate in guided meditation. During which, onboard LEDs pulse at a customisable pace to slow and focus the user's breathing. Research shows that this practice has countless physical health benefits. Furthermore, a built-in heart rate sensor is used to monitor users' health, providing instant feedback to encourage users to break from or continue with their work, based on the devices prediction of their well-being, this is simply communicated with colour coded lighting.

As previously mentioned, the device is fully customisable, from the colour of the product’s over- moulded rubber surface to the colour and pace of the guided breathing LED prompt. With this customisability, we hope to create a comforting familiar experience that earns its place as an everyday remote working convention.

 

WINNING GROUP #3

Team members: Lavinia Bocaniala, Xianghao Wang, Rita Yammine

PROJECT TITLE

PortaPens: a personalisable, compact and portable skincare storage and application system for teenagers with acne.

PP

PortaPens offers a simplified solution to encourage teens who struggle to maintain their skincare routines consistently to improve their acne. It includes refillable product pens for hands-free application & extra space to store acne medication, all stored in a small, sleek and hygienic case. 

 

 

 

 

DE4 Masters Project

ASSIGNMENT

Final Year Project – October 2020 – June 2021  

  

BRIEF STATEMENT FROM MODULE LEADER 

The Master’s Project aims to provide students with the opportunity to work on a major piece of research in Design Engineering, using the knowledge, skills and attitudes learnt throughout the Master programme. Students are expected to implement a project at the edge of Design Engineering know-how, using new technology or exploiting scientific knowledge. This year, 51 students delivered their master projects. Four Students were selected for their outstanding achievements, rigorous process, and excellent outcomes.  

 

WINNING STUDENTS 

Jordi Albanell Flores – (Project Title: Developing a Virtual Reality hearing tool for teenagers with Bilateral Cochlear Implants )

J

 

Rachel Brown (Project Title: Using Flexibility in Design to Improve the Future Social Cost of a Metro System )

RB

Tomas Knaze (Project Title: Promoting Trust in Autonomous Vehicles: The Effects of Personality on Trust and Utilising AR During Automation Takeover )

TK

Hannah Quereshi  (Project Title: The Feasibility of a 2D Video Game for Reducing Symptoms of Social Anxiety: A Pilot Study )

HQ

 

Prizes for 2019/2020

DE1 - Human Centred Design Engineering

DE1 - Human Centred Design Engineering

Assignment:

Group human centred design project consisting of several submissions carried out over two years

Statement from the Module Leader:

Human Centred Design Engineering focuses on making products that resonate with their end users and fit into a wider business, technological and cultural context. This year, 29 teams produced designs around the topic of physical wellbeing and engaged users to identify actual needs, gather feedback on concepts, and ultimately validate their designs. 3 Teams are granted the DESIRE award this year. These teams showed excellent human-centred design process and strong design outcomes.

Winners:


Project title and description:

Protec: A noise monitoring device that integrates into existing PPE for the construction industry.

Team Members: Eve Williamson, James Skinner, Tianxiao Wang

Human Centred Design Engineering - Project Protec

 

"The ‘SHIELD’ clips onto a pair of ear defenders, integrating into worker’s daily wear, in a clearly visible position. Once dangerous noise levels in the environment are detected, the on-screen display lights red to prompt the user to put on their protection. This eliminates the uncertainty of when ear protection should be put on.

Devices are calibrated individually, based on the attenuation level provided by the user’s ear protection. After placing protection over the ears, the shield accounts for this; turning green when it's safe to remove the defenders, orange if the user is protected, but not safe to take off, and red to indicate that the current protection is insufficient. This confirms whether the user is properly shielded."

 

 

Project title and description:

The Model G: An ergonomic keyboard built directly into the frame of a laptop.

Team Members: Daniel Rebollini, Joseph Folkes, Amber King

Human Centred Design Engineering - Project Model GHuman Centred Design Engineering - Project Glow

 "Introducing the Model G, the world’s first keyboard for the new NIK Standard. An ergonomic keyboard built entirely into the frame of a normal laptop, with no sacrifices in ergonomics or portability. Designed from the ground up to allow users as much freedom as possible in using laptop keyboards, while helping reduce wrist strain."

 

Project title and description:

Glow: A discreet belt to alleviate menstrual pain

Team Members: Alana Bralsford, Josh Lowe, Itziar de Pedro

Human Centred Design Engineering - Project Glow

 

 "A modern solution to an age-old problem. Combing comfort and effectiveness has resulted in a blend of innovative design that conforms to our user insights. The breathable material ensures you keep dry by evenly spreading sweat across the surface in order for it to evaportate more quickly. The pads are removable so the belt can be washed. From the heat being applied front and back, the adjustability of the belt strap and the simplicity of putting in the heat pads, user feedback has defined the way our belt fits and behaves."

DE3 - Design Engineering Futures

DE3 - Design Engineering Futures


Assignment:

Group Project

Winners:

Marcus Melconian, Luke Holland, Elvis Lee, Benjamin Collis with: NTX - prosthetics to future HCIs

NTX

 

 

 

 

 

 


ntx 2

 

 

 

 

 

 

 

 

Statement from the Module Leader:

Rooted in grounded technology on haptic feedback in prosthetics, the group developed a novel idea on the delivery of a tangible futures product service system - NTX, with the ability to connect humans to the digital world in revolutionary new ways. Exceptional engineering design development process and embodiments, involving rigorous research, product development, and testing was conducted.

 

Winners:

Priyen Morjaria, Pasinee Posirisuk, Rachel Brown, Sirada Supanwanich, Barty Pitt with: Extensio - the future of hand exoskeleton design

Extensio

 

 

 

 

 

 

 


Statement from the Module Leader:

Extensio is a future concept for a hand exoskeleton incorporating haptic feedback designed specifically for stroke patients with impaired hand dexterity and sensation, which will deliver great social impact. The team has conducted an exceptional engineering design process in which a rigorous approach was taken to guarantee that the proposed concept was feasible.

 

 

DE4 - Solo Project

DESIRE Award for Sustainability


Winner: Gabriele D’Amone


Project title: 
Butterfly – Indoor Air Quality

DE4 Solo Project - Butterfly"Indoor Air Quality (IAQ) can impact the health and productivity of building occupants. However, current devices show poor accuracy and confusing readings communication. Butterfly is the first IAQ monitor with a computationally optimised sensing chamber, which enables superior airflow control and unparalleled sensing quality. A 90% faster response time enables occupants to be quickly alerted of unseen hazards through colour-coded acrylic wings. A modular system allows the sensing board to be replaced, ensuring long-term accuracy and easy maintenance."

Statement from the Module Leader:

The DESIRE Award for Sustainability has been given to “Butterfly” within the Solo Project module led by Dr. Celine Mougenot. The panel was particularly impressed by Gabriele D’Amone’s ambition to propose the first Indoor Air Quality (IAQ) monitor with a computationally optimised sensing chamber. Butterfly enables building occupants to monitor indoor air quality in a highly accurate yet user-friendly manner.

 

DESIRE award for Social Impact


Winner: Ruksana Shaukat-Jali


Project title: 
Social Anxiety Sensing System : Detecting Social Anxiety Using Physiological Data

DE4 Solo Project - Social Anxiety"Social anxiety greatly affects young people’s lives, but the solutions currently in place are inadequate for the rising prevalence of the problem. Detection of social anxiety using wearables may provide a novel way of recognising it, which reveals new opportunities for monitoring and treatment. This would be greatly beneficial for sufferers, the society and healthcare services. This project is one of the first to investigate whether social anxiety in young people can be detected using physiological data collected from a wearable. The results indicated that it could be possible to detect social anxiety in young people using this approach."

Statement from the Module Leader:

The DESIRE Award for Social Impact has been given to “Social Anxiety Sensing System” within the Solo Project module led by Dr. Celine Mougenot. The panel was particularly impressed by Ruksana Shaukat-Jali’s project which pioneers the detection of social anxiety using physiological data collected from a wearable. By revealing new opportunities for monitoring and treatment of social anxiety, the project is expected to be greatly beneficial for sufferers, the society and healthcare services.

 

DESIRE award for Creativity


Winner: Federico Tiersen


Project title: 
Holdable Devices: Making Our Phones Good for Our Brains

DE4 Solo Project - Holdable Devices"Holdable Devices have the ability to sense when you use your phone inattentively or compulsively. They then induce mindfulness and reflection through tactile feedback and abstract visualisations, so you effortlessly regain control of your phone, your time and your mind. User-centred design, psychology and engineering methodologies were combined to create tangible interfaces that tackle the underlying mechanisms of problematic smartphone habits. An integrated hardware and software solution accurately classifies potentially unhealthy behaviours (e.g., scrolling or tapping through social media, frequently checking for notifications)."

Statement from the Module Leader:

The DESIRE Award for Creativity has been given to “Holdable Devices: Making Our Phones Good for Our Brains” within the Solo Project module led by Dr. Celine Mougenot. The panel was very impressed by Federico Tiersen’s tangible interface that can detect when a phone is used inattentively or compulsively and induce mindfulness through tactile feedback and abstract visualisations. User-centred design, psychology and engineering were combined to create interfaces that tackle the underlying mechanisms of problematic smartphone habits.

 

DESIRE award for Technological Breakthrough

Winner: Minal Choudhary


Project title: 
IUC: A Novel Non-Hormonal Contraceptive

DE4 Solo Project - IUC: A Novel Non-Hormonal Contraceptive"The IUC is a smaller, softer and more flexible copper intrauterine device, which aims to reduce the pain points associated with current IUDs."

Statement from the Module Leader:

The DESIRE Award for Technological Breakthrough has been given to “IUC: A Novel Non-Hormonal Contraceptive” within the Solo Project module led by Dr. Celine Mougenot. The panel was impressed by Minal Choudhary’s proposal to disrupt the field of intrauterine contraception using a combined approach in service design, additive manufacturing and materials science. This novel intra-uterine device (IUD) – smaller, softer and more flexible than competitors - is expected to reduce women’s pain and health complications associated with current IUDs.

Prizes for 2018/19

DE1 - Human Centred Design Engineering

DE1 - Human Centred Design Engineering


Assignment:

Human Centred Design Engineering


Statement from the Module Leader:

The Human Centred Innovation Project asks first year students to develop a team brand within which each student designs a product to improve a target user’s physical wellbeing. In addition to considerations for the technical aspects of a physical product design, the students consider an accompanying business model and seek feedback throughout the design process to ensure the design is desirable. The awarded students all were in the top ten percent of the module overall and received high marks in both the individual and group parts of the project.

Winners:


Project title and description: 


Clean Kit by Noor Ali
CleanKit aims to particularly improve personal hygiene for homeless people who have limited access to basic hygiene products and services.

Clean Kit Project
"It presents an alternative to using public facilities that may evoke user shame and embarrassment, keeping hygiene privatefor homeless people as it is for the wider public. Physical self-care is vital for preventing minor health problems becoming serious illnesses while also rebuilding the user’s sense of self and dignity."

 

 

 

 

 

 

 

 

 

 

 

 Project title and description: 

Endorphus by Theo Kane
Punch for fun

Endorphus Project
"The user must punch or kick the bag when it is upright, this is indicated by the LED’s at max intensity. If the user succeeds the lights will flash green if not red. The user should try to build up a streak of successful hits with increasing difficulty."

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Project title and description: 

We by Abigail Langbridge
Socially inclusive gym equipment design for Cerebral Palsy

We Project
"We is an adaptive crutch handle designed to enable people with cerebral palsy and other more ‘invisible’ disabilitiesto build muscle strength holistically by supplementing their physiotherapy with e-Sports played in a group settingusing tools such as the Nintendo Wii Balance Board. We aims to improve both the physical and mental wellbeing ofpeople using the handle by making exercise easy, non-threatening, and most of all fun."

 

 

 

 

 

 
Project title and description: 

SwaddlePack by Rui Li
Safety and Protection for the Homeless: "Be Safe, Feel Safe"

SwaddlePack Project
"Engineered combination of the sleeping bag and backpack to protect homeless individuals from street violence. It takes account of safety, privacy, and portability, while also making an effort to facilitate connections between rough sleepers and their local community by establishing a safeguard system."

 

 

 

 

 

 

 

 

 

 

 
Project title and description: 

Target by Patrick McGuckian
The AnyShape Target

Target Project


"Target is a fun way to get active in the workspace. Continuous player feedback and testing throughout its development process means it’s simple ball game is fun to play for people of any ability."

Target Project

 

 

 

 

 

 
Project title and description: 

Facio Fuggente by Alberto Montemiglio

At facio we aim at enabling everyone to enjoy physical exercise

Facio Fuggente Project
"Fuggente enhances everyone’s experience in swimming pools. It also allows paraplegic people to enter and exit the water autonomously. Unlike usual, stigma-carrying products for disability, designed solely for disabled people, Fuggente is designed for the enjoyment of everyone.
Fuggente in particular aims at educating the new generations towards a world where disabled people are de-stigmatised and homogeneously integrated with the rest of the population."

 

DE3 - Design Engineering Futures

DE3 - Design Engineering Futures

Assignment:

Group Project

Winners:

Melisa Mukovic, Will Pepera, Alfie Thompson, Oliver Thompson, Richard Zhang with: Your mental health in a future workspace - Embla

https://youtu.be/PhbPW3ut4oU

Embla

 

 

 

 

 

 

 

 

 Embla 2Embla 3

 

 

 

 

Statement from the Module Leader:

‘Embla’ envisages a near future where a suite of wearable and environmental sensors are part of an integrated system to optimise workplace environments and mental wellbeing through responsive sensory inputs such as lighting, smell, air quality and sound. The team’s work was distinguished by the exceptional quantity and quality of practical prototyping and testing carried out to explore and validate the concept ideas, culminating in the impressive presentation of a complete environment where participants could directly experience the final concepts.

Winners: 

Minal Choudhary, Sam Willis, Tom Woodburn with: Untethered robots - Ro-Biotics

https://youtu.be/txc6q0PhgV0

Ro-Biotics

Ro-Biotics 2

Statement from the Module Leader:

‘Ro-biotics’ is an innovative futures concept to tackle the global anti-biotics resistance crisis.  The concept is based on injectable micro-scale 4D bio-sensitive smart actuating star shaped ‘robots’ which capture and destroy infected material.  From the start the team adopted a highly focused and professional approach; identifying the importance of defining a distinctive proposition and for this to be informed and validated by excellent investigation and collaboration with relevant experts.

DE4 - Solo Project

DE4 - Solo Project

 

DESIRE Award for Social Impact

Project Title:

AFFLO - an AI-enabled wearable device to track and record asthmatic symptoms and triggers

Statement from Module Leader:

AFFLO wearable monitor has the potential to change the life of 235 million people who live with asthma. The AI-enabled wearable and app provide users with predictions about their personal triggers, based on the analysis on their respiratory signals and environmental conditions, thus allowing them to make informed decisions to minimize their asthmatic symptoms.

Winner:

Anna Bernbaum 

www.annabernbaum.com/afflo

Afflo

DESIRE award for Technological Breakthrough

 Project Title:

OLYMPIC, a Modular Prosthetic Hand with Novel Finger and Wrist Coupling Mechanisms

Statement from Module Leader:

Lois has extended the state of the art in the design of dexterous prosthetic hands by implementing the first fully modular, tendon-driven prosthetic hand, capable of achieving high dexterity and simple maintenance. This system will allow the seamlessly testing of multiple designs of fingers and palms for both grasping and in-hand manipulation, something that is not possible nowadays.

Winner:

Lois Liow

Olympic

 

 

DESIRE Award for Creativity

Project Title:

Art blanche - Tangible memories. Study of user experience and tangible representations of human interactions with interactive installations

Statement from Module Leader:

Art Blanche is an interactive machine that creates a visual representation of the movement of a spectator on a piece of paper, thus allowing people to produce a visual piece of art through dance and movement. Using recent advances in human-centered design of interactive systems and focusing on user experience, the project showcases an original use of technology for the implementation of a novel application.

Winner:

Beatriz Lopez Lopez-Neira

Art Blanche

 

Prizes for 2017/18

DE1 - Design 1

DE1 - Design 1

Assignment:

Human Centred Wellbeing, Spring & Summer 2018

Statement from Module Leader:

In the first year, students develop a product focusing on human factors. The assignment requires that students balance the demands of an overarching group brand, a product developed through feedback from users and a business model focusing on customers. The final products were assessed by a panel consisting of members of staff and industry assessors. This year, the panel decided to give the award to four individuals whose work stood out in terms of their process, prototyping, business model considerations and contributions to the broader brand.

Winners:


Maria Higgins
Bikefitter (with contributions to the Sporteknik brand)

Design 1 - Project Bikefitter
"Bikefitter allows you to accurately and consistently measure and transfer your fitto other bikes and geometries. It allows easy and precise measurement of the three contact points and the angle in between with digital angle measurement.It is also has an attachment to allow measurement of traditional Stack and Reach, making easy comparison to manufacturer’s bike sizing charts.So whether you are eating miles on your road bike, churning up mud on your cross, or bouncing down rocks on your mountain bike, all can have the right fit to ensure you don’t get those niggles and injuries that stops you riding.Bike fitter folds up and stores into a neat hard wearing case making it an essential piece of kit for any serious bike rider."

 

 

 

 

 

 

Josh Anderson – Veer: the all new portable pullup bar (with contributions to the Motus brand

Design 1 - Project Veer
"The unique, robust pullup bar that can compact into space 16 times smaller than it’s original size: Upper body workouts during travel will never be out of reach.

The bar can work on any standard single door with an architrave, and will collapse into a size that will effortlessly fit in the hand luggage requirements of all major airlines."

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Muhammad (Saym) HussainPollution Kills: a smart textile solution (with contributions to the ITIO brand)

Design 1 - Project Pollution Kills
"The Pollution Kills jacket by ITIO discretely filters air pollution without the need to cover one’s face, and provides a bold statement to raise awareness of the issue. Through a system of embedded filtration channels on the inside of the jacket and a simple design on the outside, pollutants are absorbed without distracting from one’s aesthetics and the jacket add value to one’s personal style."

 

 

 

 

 

 

 

 

 

 

Sana PirmohamedTravel Gym: a portable toning kit (with contributions to the Motus brand)

Design 1 - Project Travel Gym
"The components form a modular system, and can be joined to form different pieces of exercise equipment including:

- Ab Roller
- Push Up Bars
- Skipping rope
- Resistance band
weights

Additionally, a camera and app are provided to analyse body posture and aid users in following a workout correctly and easily."

 

DE3 - Industrial Design

DE3 - Industrial Design 

 

Assignment:

Industrial Design lo-fi prototyping

Statement from Module Leader:

As part of the Industrial Design elective students took part in a one day intensive lo-fi prototyping session in the School workshops to explore and consolidate their concept ideas.  Towards the end of the day the module tutors; Dr Stephen Green and Olga Kravchenko, reviewed the outcomes and Lois Liow was judged to have comprehensively embraced the value of lo-fi prototyping and utilised the limited time available to produce an excellent range of models exploring a variety of formats for her ‘Watchful’ concept.  Her idea consists of fashion orientated wearable technology elements, including backward facing image capture, which can provide heightened levels of personal protection in a variety of contexts.  Therefore the Desire award is given for this combination of the quality of the design idea and the associated lo-fi prototying activity.  Lois received her award at an Industry Review evening attended by the whole year group, staff and a number of industry representatives. 

Winner:

Lois Liow

LoisLoisLois