Imperial College London

DrLorenzoPicinali

Faculty of EngineeringDyson School of Design Engineering

Reader in Audio Experience Design
 
 
 
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Contact

 

l.picinali Website CV

 
 
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Location

 

Level 1 staff officeDyson BuildingSouth Kensington Campus

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Summary

 

Publications

Citation

BibTex format

@article{Picinali:2014:10.1016/j.ijhcs.2013.12.008,
author = {Picinali, L and Afonso, A and Denis, M and Katz, BFG},
doi = {10.1016/j.ijhcs.2013.12.008},
journal = {International Journal of Human-Computer Studies},
pages = {393--407},
title = {Exploration of architectural spaces by blind people using auditory virtual reality for the construction of spatial knowledge},
url = {http://dx.doi.org/10.1016/j.ijhcs.2013.12.008},
volume = {72},
year = {2014}
}

RIS format (EndNote, RefMan)

TY  - JOUR
AB - Navigation within a closed environment requires analysis of a variety of acoustic cues, a task that is well developed in many visually impaired individuals, and for which sighted individuals rely almost entirely on visual information. For blind people, the act of creating cognitive maps for spaces, such as home or office buildings, can be a long process, for which the individual may repeat various paths numerous times. While this action is typically performed by the individual on-site, it is of some interest to investigate at which point this task can be performed off-site, at the individual's discretion. In short, is it possible for an individual to learn an architectural environment without being physically present? If so, such a system could prove beneficial for navigation preparation in new and unknown environments. The main goal of the present research can therefore be summarized as investigating the possibilities of assisting blind individuals in learning a spatial environment configuration through the listening of audio events and their interactions with these events within a virtual reality experience. A comparison of two types of learning through auditory exploration has been performed: in situ real displacement and active navigation in a virtual architecture. The virtual navigation rendered only acoustic information. Results for two groups of five participants showed that interactive exploration of virtual acoustic room simulations can provide sufficient information for the construction of coherent spatial mental maps, although some variations were found between the two environments tested in the experiments. Furthermore, the mental representation of the virtually navigated environments preserved topological and metric properties, as was found through actual navigation.
AU - Picinali,L
AU - Afonso,A
AU - Denis,M
AU - Katz,BFG
DO - 10.1016/j.ijhcs.2013.12.008
EP - 407
PY - 2014///
SN - 1071-5819
SP - 393
TI - Exploration of architectural spaces by blind people using auditory virtual reality for the construction of spatial knowledge
T2 - International Journal of Human-Computer Studies
UR - http://dx.doi.org/10.1016/j.ijhcs.2013.12.008
UR - http://gateway.webofknowledge.com/gateway/Gateway.cgi?GWVersion=2&SrcApp=PARTNER_APP&SrcAuth=LinksAMR&KeyUT=WOS:000332354000003&DestLinkType=FullRecord&DestApp=ALL_WOS&UsrCustomerID=1ba7043ffcc86c417c072aa74d649202
UR - https://www.sciencedirect.com/science/article/pii/S1071581913002036
UR - http://hdl.handle.net/10044/1/68699
VL - 72
ER -