Design and Professional Practice 1

Module aims

The aims of this module are to:

Introduce the principles of engineering design and develop your design skills through practice with a variety of design problems and using appropriate design tools and softwares. 
Develop your professional skills as a Bioengineer through meaningful practice and feedback.
Provide you with an understanding of the breadth of the bioengineering field and to inspire you and enthuse you about you potential impact on society as a future engineer. 
To raise your awareness of the importance and value of ethics in engineering work.

Learning outcomes

Upon successful completion of this module you will be able to: 

Explain the engineering design process and use it to develop a design concept to solve a proposed problem
Use appropriate engineering tools and softwares to develop and communicate design concepts
Discuss and evaluate the suitability of different materials and manufacturing methods to realise a proposed design
Communicate technical ideas clearly both in writing and orally
Discuss the importance of ethics in engineering and give examples of how this impacts professional practice
Use feedback and reflective practice to improve your learning and future performance

Module syllabus

 This module will cover the following topics:

The engineering design process
Defining user needs
Generating ideas and developing design concepts
CAD and other softwares for engineering design
Materials and manufacturing
Communicating ideas effectively
Giving effective feedback and using feedback to inform future learning
Engineering Ethics
Reflective practice and its relevance in engineering
Bioengineering applications and research - a current and future view

Teaching methods

Students will be taught over three terms using a combination of lectures, online worksheets, practical activities and group teaching. Lecture sessions will be made available as recordings. Group teaching will be used to allow students to work individually, in pairs and in teams to solve design problems and to practice their professional skills. Practical activities will include but not be limited to computer labs to gain hands on experience with design softwares.


The module will be assessed by the submission of two coursework pieces.

Portfolio (individual) - 40%

Design Challenge report (group) - 60%