As part of their Entrepreneurship Business Plan Competition module, students from our Business for Professionals of Engineering and Science (BPES) programme presented their group business plans to a panel of judges including established entrepreneurs Vamsi Vadde and Warrick Harniess.
Our BPES programme is a set of business and management modules open to undergraduate students who are currently studying Engineering and Science programmes at Imperial. Students who take the Entrepreneurship Business Plan Competition module have the opportunity to be guided through the challenging entrepreneurial journey from idea creation, to concept development and validation, ending with creating an effective business plan.
For the main assessment of this module, students use their knowledge in engineering and technology to create a new product or service and combine this will the skills learned on the module to produce a clear and analytical business plan. Students work on this business plan as a group assignment and then must present their plan to a panel of judges who are posing as potential investors. Alongside Module Leader, Patrick Romano, this year’s judges who the students needed to impress were Vamsi Vadde and Warrick Harniess. Vamsi is the founder of an EdTech company and currently also holds a Director position at two other companies. He is a technology leader with a track record of delivering scalable web software applications and technical architecture and has invested in and mentored various startups in technical and product development strategy. Warrick is a published entrepreneur who creates immersive learning simulations about the future for risk-savvy leaders. He established two pioneering online education ventures at Pearson before founding the learning and development consultancy Scandinavia Stories.
All groups presented professional pitches to the judges and their peers, covering a range of technological innovations. The judges awarded marks based on credibility of content, impact of delivery and engagement and effectiveness of response to audience questions. The panel chose two joint winners, SpoonFeed and Ensemble. Team SpoonFeed created a revolutionary platform that allows the foreign community to find authentic food with ease. Their USP being an incorporation of gamification to give food-sharing a garnish of fun, incentivising the continuous usage of the service, allowing for the growth of a self-driven ecosystem. Team Ensemble created an online shopping platform which aims to bring together fashion enthusiasts with small unique clothing labels. By using a smart e-commerce platform, the aim is to help small clothing labels widen their audience and expand their potential market.