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Learning OutcomesOn successful completion of the module, students should be able to:
- Recall the principal terminology, concepts and theories of the economic, legal and social environment of work organisations; of key management science theories; of human resource management and of the generation and management of business finance;
- Identify the key components of organisations and the influences which act upon them, and explain how they might interact to determine effectiveness and performance;
- Discuss – using appropriate terms and vocabulary – topics concerning management and organisational behaviour and project management within the design engineering domain.
- Distinguish different management styles and recognise how they contribute to effective management;
- Make effective recommendations for solving specific management and business problems while accounting for the requirements of sustainability and of corporate responsibility.
- Have developed their skills in team working, critical self reflection, internal negotiation of team rewards and action planning as a basis for taking a business venture forward
Description of ContentTo provide design engineers with an understanding of:
- The structures, cultures, practices and financial underpinnings of organisations.
- The competitive environments in which such organisations operate, and their strategic positioning.
- Management best practices, and principles of good teamwork in agile design engineering environments.
- How to turn product concepts into marketable products with service thinking and marketing.
Part 1. Organisations and Markets
Division of work: Different types of organisations, structures, functions and design engineering roles (see job profiles).
Positioning of a firm in an industry, and creating strategic advantages: (Porter’s 5 forces, Value chain, Digital Business, Fashion Power).
- Marketingand Branding
Get your product to market by thinking of 4P – price, place, promotion and product; use social media and differentiate your product and your firm strategically with story-telling (branding).
- From Product to Service Thinking:
Learn to connect to customers by thinking of a product as a service, and create a unique value proposition; learn to use journey maps.
Part 2. Management & Leadership
- Leadership and Culture
Different types of cultures and leadership styles; innovation cultures and specifity of creative cultures; Holocracy
- Business Management
Coordinate resources, knowledge and people efficiently
- Finance and Accounting
Account Balance, break even, financial statements;
- Team and (Self-) management
Team selection; Capabilities and skills; Good and bad teamwork; project and time management
- Lecture including teamwork, exercises, role-play, case study work;
- Complementary tutorial, to apply concepts learnt in lecture, or learn from practitioners (guest speakers)