The aim of my research is to uncover the principles underlying neural computation with precisely timed spikes. This is a form of computation specific to the brain, being radically different to both digital and analogue computation. I have developed several software tools for working with spiking neurons, notably the "Brian" spiking neural network simulator. My focus is on sensory processing of complex, realistic stimuli, primarily in the auditory system.
For more information, see my group webpage, the Neural Reckoning Group.
Stimberg M, Brette R, Goodman DFM, Brian 2, an intuitive and efficient neural simulator, Elife, Vol:8, ISSN:2050-084X
et al., 2018, Code generation in computational neuroscience: A review of tools and techniques, Frontiers in Neuroinformatics, Vol:12, ISSN:1662-5196
Engel Alonso-Martinez I, Goodman D, Picinali L, The Effect of Auditory Anchors on Sound Localization: A Preliminary Study, 2019 AES International Conference on Immersive and Interactive Audio
Goodman D, Stimberg M, Brette R, 2019, Brian 2, v.184.108.40.206