I am a Reader in Audio Experience Design, the Director of Undergraduate Studies and I lead the Audio Experience Design (AXP) research theme with the Dyson School of Design Engineering. In the past years I have worked in Italy (Università degli Studi di Milano), France (LIMSI-CNRS and IRCAM) and UK (De Montfort University and Imperial College London) on projects related with 3D binaural sound rendering, interactive applications for visually and hearing impaired individuals, audiology and hearing aids technology, audio and haptic interaction and, more in general, acoustical virtual and augmented reality. The research I’ve been involved in the past years focussed mainly on the implementation of a binaural spatialisation tool, which also integrates a hearing loss simulation and virtual hearing aids, and on Head Related Transfer Functions selection, evaluation and adaptation.
I am currently the module leader for DE2-BD Big Data and DE3-AXP Audio Experience Design, and I am a tutor for the GID and IDE MA/MSc programs at Imperial College London, in collaboration with the Royal College of Arts.
Look at the video of the AXP Audio Installations 2019, displaying the work of the three groups at the end of the Audio Experience Design 2019 module.
I am the scientific coordinator of the EU-H2020 3D Tune-In research project.
et al., 2020, SAFE Acoustics: an open-source, real-time eco-acoustic monitoring network in the tropical rainforests of Borneo, Methods in Ecology and Evolution, Vol:11, ISSN:2041-210X, Pages:1182-1185
et al., 2020, Collaborative design of a gamified application for auditory-cognitive training, Jmir Human Factors, Vol:7, ISSN:2292-9495
et al., 2020, Characterising soundscapes across diverse ecosystems using a universal acoustic feature-set, Proceedings of the National Academy of Sciences of Usa, Vol:117, ISSN:0027-8424, Pages:17049-17055