I am a Senior Lecturer in Audio Experience Design, the Director of Undergraduate Studies and I lead the Audio Experience Design (AXP) research theme with the Dyson School of Design Engineering. In the past years I have worked in Italy (Università degli Studi di Milano), France (LIMSI-CNRS and IRCAM) and UK (De Montfort University and Imperial College London) on projects related with 3D binaural sound rendering, interactive applications for visually and hearing impaired individuals, audiology and hearing aids technology, audio and haptic interaction and, more in general, acoustical virtual and augmented reality. The research I’ve been involved in the past years focussed mainly on the implementation of a binaural spatialisation tool, which also integrates a hearing loss simulation and virtual hearing aids, and on Head Related Transfer Functions selection, evaluation and adaptation.
I am currently the module leader for DE2-BD Big Data and DE3-AXP Audio Experience Design, and I am a tutor for the GID and IDE MA/MSc programs at Imperial College London, in collaboration with the Royal College of Arts.
Look at the video of the AXP Audio Installations 2019, displaying the work of the three groups at the end of the Audio Experience Design 2019 module.
I am the scientific coordinator of the EU-H2020 3D Tune-In research project.
et al., 2020, Play&tune: user feedback in the development of a serious game for optimizing hearing aid orientation, Ergonomics in Design: the Quarterly of Human Factors Applications, ISSN:1064-8046, Pages:106480461989955-106480461989955
et al., 2019, Short-term effects of sound localization training in virtual reality, Scientific Reports, Vol:9, ISSN:2045-2322
et al., 2019, S140 Interim results from a prospective study of tablet and web-based audiometry to detect ototoxicity in adults with cystic fibrosis (vol 73, pg A87, 2018), Thorax, Vol:74, ISSN:0040-6376, Pages:723-723