Imperial College London

Dr Adam Sykulski

Faculty of Natural SciencesDepartment of Mathematics

Senior Lecturer in Statistics
 
 
 
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Contact

 

adam.sykulski CV

 
 
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Location

 

527Huxley BuildingSouth Kensington Campus

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Summary

 

Publications

Citation

BibTex format

@inproceedings{Cote:2010,
author = {Cote, EMD and Chapman, A and Sykulski, AM and Jennings, N},
pages = {376--383},
title = {Automated Planning in Repeated Adversarial Games},
url = {http://eprints.soton.ac.uk/271306/},
year = {2010}
}

RIS format (EndNote, RefMan)

TY  - CPAPER
AB - Game theory’s prescriptive power typically relies on full rationality and/or self-play interactions. In contrast, this work sets aside these fundamental premises and focuses instead on heterogeneous autonomous interactions between two or more agents. Specifically, we introduce a new and concise representation for repeated adversarial (constant-sum) games that highlight the necessary features that enable an automated planing agent to reason about how to score above the game’s Nash equilibrium, when facing heterogeneous adversaries. To this end, we present TeamUP, a model-based RL algorithm designed for learning and planning such an abstraction. In essence, it is somewhat similar to R-max with a cleverly engineered reward shaping that treats exploration as an adversarial optimization problem. In practice, it attempts to find an ally with which to tacitly collude (in more than two-player games) and then collaborates on a joint plan of actions that can consistently score a high utility in adversarial repeated games. We use the inaugural Lemonade Stand Game Tournament to demonstrate the effectiveness of our approach, and find that TeamUP is the best performing agent, demoting the Tournament’s actual winning strategy into second place. In our experimental analysis, we show hat our strategy successfully and consistently builds collaborations with many different heterogeneous (and sometimes very sophisticated) adversaries.
AU - Cote,EMD
AU - Chapman,A
AU - Sykulski,AM
AU - Jennings,N
EP - 383
PY - 2010///
SP - 376
TI - Automated Planning in Repeated Adversarial Games
UR - http://eprints.soton.ac.uk/271306/
UR - http://hdl.handle.net/10044/1/36838
ER -