VIRTUAL REALITY: A Design Tool? A Product? OR A Gateway to …
The year 2016 has been referred as “the Year when VR goes from virtual to reality” (BBC news). We have witnessed the launch of Oculus Rift; Samsung VR gear; HTC Vive, Google Cardbox VR and the Sony VR head set. The value of VR market is forecasted to reach USD150 billion by 2020. This talk will explore the benefits of VR as a design tool; a product; and a gateway to another audio / visual world. Examples will be used to illustrate the results of fundamental scientific research on visually induced motion sensation (VIMS), mass-customization of 3D binaural sound effects, accommodation / convergence conflict, sense of tele-presence and audio noise suppression.
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Prof. Richard So received his BSc degree in Electronic Engineering and PhD degree in Sound and Vibration (Human Factors) from University of Southampton, England. He started his research into Virtual Reality (VR) when he worked for the ‘Super Cockpit Program’ from the Wright-Patterson Air Force Base, USA. Prof. So joined the Hong Kong University of Science & Technology as an Assistant Professor, Associate Professor and later Professor of Industrial Engineering and Professor of Bio-medical Engineering. His research interests focus on human spatial vision and binaural spatial hearing. He is a Fellow of the International Ergonomics Association, a Chartered Fellow of the Royal Chartered Institute of Ergonomics and Human Factors and a Fellow of the Hong Kong Chartered Institute of Engineers. He is currently serving as the co-Editor-in-Chief of Displays, Editor of Ergonomics and Scientific Editor of Applied Ergonomics. He is serving on the drafting committee of ISO International Workshop Agreement IWA3 on Image Safety and Commission Internationale de L’eclairage (CIE) Technical Committee TC1-67 and expert panel for ISO working group on dynamic image safety. Prof. So has over 100 referred publications, 2 patents and one Technology Start-up. He is also a pioneer in Experiential Learning & Design Thinking.