DoC Academic leads new technique to make computer characters more realistic

by Sarah Willis

  New technique maps geometry of skin to make computer characters more realistic

A new technique will capture the subtle deformations in human skin and translate them into more realistic computer characters.

Researchers from Imperial College, led by DoC academic Dr Abhijeet Ghosh, and USC Institute for Creative Technologies, part of the University of Southern California, have developed a method for capturing the details of skin at resolution levels around ten microns or 0.01 millimetres. The technology images the microscopic geometry of patches of facial skin in various states of stretch and compression, which is then analysed and compared to the neutral uncompressed state of the skin. This enabled the team develop a model of how the skin deforms through facial expressions at the microscopic level. This advance could pave the way for more realistic characters in computer games and computer generated actors in movies.

You can read the full article here:

http://www3.imperial.ac.uk/newsandeventspggrp/imperialcollege/newssummary/news_20-8-2015-16-0-55

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Reporter

Sarah Willis

Department of Civil and Environmental Engineering