Module details
- Offered to 3rd Year students in Autumn term
- Thursdays 16:00-18:00
- Planned delivery: On campus (South Kensington)
- 1-term module worth 5 ECTS
- Available to eligible students as part of I-Explore
This module is about scoping, analysing and developing creative interventions for behaviour change. Possible interventions include wearables to improve health, products for more sustainable consumption and policy to improve techenabled business models. There is a strong focus on design process within the module. Students with a strong interest in creative design process, human behaviour, and hands on coursework will enjoy this module.
You will be exposed to several creative behavioural frameworks that can be applied to the development of (digital and physical) product, service, event, policy and organisational interventions. Next, you will work as a team to analyse and develop an intervention of your own. Learning is enhanced through interactive workshops and discussions complemented by individual and group learning activities to translate your understanding into real-world contexts.
Please note: The information on this module description is indicative. The module may undergo minor modifications before the start of next academic year.
Accordian
Got any questions?
Contact the lecturer
Weston Baxter
w.baxter@imperial.ac.uk