Abstract
Modeling and visualizing scenes that are indistinguishable from real photographs is one of the long standing goals of computer graphics. This talk will focus on the former aspect (i.e., modeling), and in particular on appearance modeling. Appearance modeling roughly refers to the design and creation of digital representations of materials for the use in virtual scenes, and all other aspects that impact appearance during visualization. When reproducing the appearance of physical scenes, it is often more convenient to use measurements as a basis for modeling than to rely solely on artistry and manual modeling tools due to the overwhelming amount of details present in these physical scenes. In this talk I will provide an overview of my contributions to various aspects of measurement-based modeling in computer graphics, ranging from novel appearance models, to new method for appearance acquisition, as well as method for acquisition and decomposition of the light transport through a physical scene.
Biography
Pieter Peers is currently an assistant professor at the Computer Science Department at the College of William & Mary. Before his appointment at the College of William & Mary, Pieter was a senior researcher at the Graphics Laboratory at the University of Southern California’s (USC) Institute for Creative Technologies (ICT), and he was a Research Assistant Professor at USC’s Viterbi School of Engineering. Prior to this, he was a research assistant in the Computer Graphics Research Group at the K.U.Leuven (Belgium), where he also earned a BS/MS degree in Computer Science in 2000, and a Ph.D. in Computer Science in August 2006. His research interest include measurement-based appearance, shape, and light transport modeling,